Designers to Know

Meet the people behind some of graphic design’s most useful ideas. Explore their work by discipline, then open a short profile to see what to study and where to go next.

19 short profiles 9 connected disciplines 57 related guides
Graphic Design Wiki illustration

Another branch of the knowledge base

Explore people by discipline

Start with a field, follow a name, and look at the work. These are selected references, with room for many more voices.

01

Identity and Branding

02

Editorial and Publication

03

Marketing and Advertising

04

Packaging and Product Graphics

05

Environmental and Spatial Design

06

Digital and Interface Design

07

Motion and Time-based Design

08

Information and Data Design

09

Illustration and Image-making

A useful starting point

Small profiles. Big ideas.

Search by designer or area of practice, then open a profile for defining work, a study prompt, and links into the Wiki and archive.

April Greiman

Digital image-making and layered composition

Greiman explored the computer as a creative medium, combining type, photography, and digital imagery into a distinctive spatial language.

Selected work and contributions

  • The large-format Does It Make Sense? composition for Design Quarterly 133.
  • Early use of Macintosh tools in an experimental editorial project published by the Walker Art Center.

What to studyStudy how tools can change the construction of an image, rather than only speed up an existing process.

Study the related practice

In the rausr archive

Sources and original work

April Greiman — Does It Make Sense?

Cipe Pineles

Editorial art direction and illustration

Pineles helped shape magazine design through a practice that brought visual authorship and editorial content into close conversation.

Selected work and contributions

  • Art director at Glamour, Seventeen, and Charm.
  • The first woman admitted to the Art Directors Club, with her archive preserved at RIT.

What to studyLook at how images, typography, and editorial intent can strengthen one another across a publication.

Study the related practice

In the rausr archive

Sources and original work

RIT — Cipe Pineles archive

Don Norman

Human-centred design and understandable interaction

Norman is a design researcher and writer whose work helps explain how people understand actions, feedback, and the behaviour of products.

Selected work and contributions

  • Author of The Design of Everyday Things.
  • His writing connects observation, psychology, and practical design decisions.

What to studyAsk whether someone can discover the next action and understand what happened afterward.

Study the related practice

In the rausr archive

Edward Tufte

Evidence and quantitative information

Tufte is a writer and information-design reference whose work examines how visual choices reveal or distort evidence.

Selected work and contributions

  • Author of The Visual Display of Quantitative Information.
  • Analyses chart construction, small multiples, and misleading visual variation.

What to studyCompare what a graphic makes visually prominent with what the underlying evidence actually supports.

Study the related practice

Jan Tschichold

Typography and publication systems

Tschichold’s career connects experimental modern typography with the patient work of making books consistent and comfortable to read.

Selected work and contributions

  • A central figure in the New Typography movement.
  • Standardised Penguin’s typography through the Penguin Composition Rules and designed Sabon.

What to studyCompare expressive typographic experiments with the quieter rules that support extended reading.

Study the related practice

In the rausr archive

Josef Müller-Brockmann

Structured typography and visual rhythm

Müller-Brockmann’s posters show how a disciplined arrangement of type and abstract form can create clarity and energy together.

Selected work and contributions

  • Musica Viva concert posters for Zürich.
  • A substantial collection of concert, exhibition, and public-information posters held by MoMA.

What to studyLook at alignment, scale, intervals, and empty space as active parts of the message.

Study the related practice

In the rausr archive

Kyle Cooper

Title sequences and cinematic atmosphere

Cooper uses editing, typography, texture, and sound relationships to make a title sequence part of the film’s storytelling.

Selected work and contributions

  • The title sequence for Se7en, directed by David Fincher.
  • Title work for Nixon following the Se7en collaboration.

What to studyWatch how rhythm and image detail establish a world before the main narrative begins.

Study the related practice

In the rausr archive

Sources and original work

Prologue — Se7enPrologue — Nixon

Lance Wyman

Place identity and visual wayfinding

Wyman connects the character of a place with practical signs and symbols, helping identity and orientation become one experience.

Selected work and contributions

  • Mexico 1968 identity work with collaborators.
  • Mexico City Metro identity, icons, and wayfinding developed with the project team.

What to studyStudy how symbols help someone recognise both a destination and its place within a larger network.

Study the related practice

In the rausr archive

Margaret Calvert

Public information and legible signs

Calvert’s work shows how lettering, symbols, scale, and context combine to make public information dependable.

Selected work and contributions

  • Co-designed Britain’s road signage system with Jock Kinneir.
  • Designed Rail Alphabet 2 with Henrik Kubel for Network Rail.

What to studyTest communication at the speed, distance, and viewing conditions in which people need it.

Study the related practice

In the rausr archive

Sources and original work

Design Museum — Margaret Calvert

Massimo Vignelli

Grids, identity systems, and information hierarchy

Vignelli applied a disciplined visual language across identity, publications, maps, and environments, often in collaboration with Lella Vignelli and their teams.

Selected work and contributions

  • New York subway mapping and signage work through Unimark.
  • A cross-disciplinary practice documented in the Lella and Massimo Vignelli archives at RIT.

What to studyStudy the relationship between a stable grid and the very different content it must support.

Study the related practice

In the rausr archive

Sources and original work

RIT — Vignelli archives

Michael Bierut

Identity systems across many touchpoints

Bierut connects a clear identity idea with the many practical formats in which an organisation needs to communicate.

Selected work and contributions

  • Identity projects for MIT Media Lab, Saks Fifth Avenue, and Mastercard with his teams.
  • The books How To and Now You See It connect design practice with reflection and criticism.

What to studyFollow an idea from the first mark into its everyday applications and operational rules.

Study the related practice

In the rausr archive

Sources and original work

Pentagram — Michael Bierut

Milton Glaser

Illustration, visual ideas, and cultural communication

Glaser combined drawing, art direction, and graphic wit in work that made a complex feeling understandable through a memorable image.

Selected work and contributions

  • The I Love NY identity and the Bob Dylan poster.
  • Co-founded New York magazine with Clay Felker and Walter Bernard.

What to studyLook for the conceptual link between the picture and the message before borrowing the surface style.

Study the related practice

In the rausr archive

Sources and original work

Cooper Hewitt — Milton Glaser

Otl Aicher

Pictograms and coordinated visual systems

Aicher treated communication as a system of relationships, making typography, symbols, colour, and placement work together.

Selected work and contributions

  • Directed the visual design programme for the Munich 1972 Olympics.
  • The sports pictograms, developed with collaborators including Gerhard Joksch, used a consistent geometric grammar.

What to studyCompare the individual symbol with the rules that make the whole family coherent.

Study the related practice

In the rausr archive

Paul Rand

Ideas, symbols, and corporate identity

Rand connected a clear visual idea with a repeatable identity, often using wit, geometry, and unexpected combinations.

Selected work and contributions

  • Identity work for IBM, ABC, and NeXT.
  • His NeXT presentation booklet shows how a mark can be explained as a coherent design argument.

What to studyStudy how a small visual device becomes memorable through its idea and consistent use.

Study the related practice

In the rausr archive

Paula Scher

Expressive type and identity at every scale

Scher uses typography as image, building identities that travel between posters, institutions, publications, and physical spaces.

Selected work and contributions

  • The Public Theater identity and its evolving campaign language.
  • Identity systems for Citibank and Tiffany & Co., developed with her teams.

What to studyLook at how a strong typographic voice can stay recognisable while individual applications change.

Study the related practice

In the rausr archive

Sources and original work

Pentagram — Paula Scher

Peter Saville

Music packaging and cultural art direction

Saville builds a visual world around music and culture, often using unexpected references and a deliberately restrained presentation.

Selected work and contributions

  • Record sleeves for Joy Division and New Order through Factory Records.
  • Art direction and identity work extending from music into fashion and cultural communication.

What to studyStudy how the choice of image and its context can carry an identity even when the brand is quiet.

Study the related practice

In the rausr archive

Sources and original work

Design Museum — Peter Saville

Saul Bass

Graphic reduction and storytelling in time

Bass brought a concise graphic language to film posters and titles, using shape, movement, and sequence to set the mood of a story.

Selected work and contributions

  • Title design for Spartacus.
  • Poster designs for The Shining, developed through an extensive dialogue with Stanley Kubrick.

What to studyWatch how a reduced form gains meaning through timing and its relationship to the film.

Study the related practice

In the rausr archive

Stefan Sagmeister

Conceptual imagery and tactile storytelling

Sagmeister uses physical interventions, image-making, and typography to give an idea an emotional and material presence.

Selected work and contributions

  • Music artwork for Lou Reed and Talking Heads.
  • A practice spanning album packaging, publications, exhibitions, and self-initiated visual experiments.

What to studyAsk what the material or production method contributes to the idea, beyond its novelty.

Study the related practice

In the rausr archive

Sources and original work

Stefan Sagmeister — selected work

Susan Kare

Interface icons with human character

Kare made early computer interfaces more approachable through economical pixel drawings, symbols, and type.

Selected work and contributions

  • Icons, typefaces, and screen graphics for the original Macintosh.
  • A wider practice in software iconography, including work for Microsoft and other technology companies.

What to studyExamine how a tiny image communicates a function without losing warmth or distinctiveness.

Study the related practice

In the rausr archive

Sources and original work

Susan Kare — biography and practice

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